Mass Effect Andromeda Completion

So I’ve managed to finish the main story, the only things left for me are minor tasks without waypoints and muliplayer.

Everything else is just waiting for dlc and more story.

Overall impressions. The end leaves a lot of questions still. Like I thought before, the end would just be the beginning of this new galaxy. Things left unanswered and still no real word on the Quarian Ark. This lack of word could have multiple implications regarding departure timeline.

Other things in question, what happened to the main director of the Initiative. Kett. Angarian future relations. Remnant tech.

After finishing there is some minor things to do, or go back to finish if you didn’t, but I did everything I could before the final mission that could be tracked, including exploring all planets. No side quest left undone. Like I said, tasks that are not important, and cannot be tracked. Things I leave for later when I can YouTube more ambitious over achievers to find the last couple things I didn’t do. I have plenty of resources and credits, I had a good outcome with everything for the most part. Nobody died that I recall. The ending just kind of resolved, happily ever after.

End fight was easy, granted I was maxed on all abilities I used, along with all passives, had a good weapon arrangement, and modded some killer weapons. The worst part of it is the waiting time that seems pointless. Hurry up and wait. Shoot, kill kill, shield regen, dodge, repeat. Nothing fancy, nothing special, the first Architect fight was more difficult because I didn’t know what to expect.

I kind of wanted more, I’m not disappointed, just feel like it wasn’t enough. How clean the ending was, was almost like BioWare kissing everyone’s ass after how ME:3 ended before the patch. How it ended seemed less likely than the reality of the situation.

Maybe I need to explore a bit more and finish some tasks, make sure there is nothing I missed, but it just seems empty now. Less than 100 hours of gameplay.

I feel less inclined to replay this right away, would definitely buy DLC, but it’s just over. I have way too much AVP, it registers negative 3k for next unlock. I have plenty of research points, for mostly weapons I don’t care to make, because the ones I have acquired blueprints for without research are better, even for improved versions, the only exception being my maxed Black Widow sniper.

I finished the game just to hit the beginning of a story that hasn’t even started. Dark space.

Mass Effect Andromeda First Impressions

Without spoilers, I would like to say, if you’re a BioWare fan, and love exploring, this is what you’d expect.

The Trilogy was absolutely one of my favorite game series ever, and this new adventure seems like an impressive way to keep the universe alive with a fresh take.

New planets, new mysterious alien tech, new aliens. Yeah not much in Science Fiction is original anymore, and like most BioWare games the dialogue is horrible and the delivery isn’t exactly perfect with the animation, but it’s better than most.

The only thing I absolutely hate in the game so far is the Nomad controls, it feels too sluggish for what it is the primary method of travel. You’d think something with six wheels could go up a little hill easier than it does. If it hits too low of a speed, your six wheel drive mode is just as useless as your boosters. If you want better traction, hit six wheel in reverse up that hill and use boosters when needed. The only time the Nomad feels useful is when you’re going downhill. Even flat terrain with minor obstacles or rocks has moments of weakness.

So far the characters don’t shine too much, they mostly fit stereotypes of their species, with the exception of an Asari who is basically an Alien version of Sera from DragonAge Inquisition without as many annoying characteristics.

Your Krogan is a Krogan, your Turian is a typical Turian. You have mostly Human Crew, and a Salarian pilot who is no Joker.

I’m not saying any of this is bad, as it feels like a Mass Effect game, but its starting over with characters whom I have no connection with. No familiar faces. I played countless hours piloting the Normandy, played three games with mostly the same Crew who almost all lived to the next game and in multiple replays. None of these new characters have that history with my gameplay, so it will take some time to get to know them.

The new species crew member I’ve had for less than an hour. We shall see how this turns out and if anyone will win me over.

I most likely won’t have a good idea of how to rate this game until I’ve had time to play that isn’t between my work schedule. So more to come after a few more evenings and a sleepless weekend of nonstop playtime.

One thing is for certain though, the weapons and research/crafting system makes this the best game so far in this department. Previous weapon systems in the other games feel less personalized, more cookie cutter weapons with definitive upgrades. Being able to research and custom build weapons to my preferences on my build is a nice concept that I feel is well implemented into this games economy and resource gathering capacity.

That’s all for now, time to sleep for the couple hours before I wake myself up for work.