Mass Effect Andromeda First Impressions

Without spoilers, I would like to say, if you’re a BioWare fan, and love exploring, this is what you’d expect.

The Trilogy was absolutely one of my favorite game series ever, and this new adventure seems like an impressive way to keep the universe alive with a fresh take.

New planets, new mysterious alien tech, new aliens. Yeah not much in Science Fiction is original anymore, and like most BioWare games the dialogue is horrible and the delivery isn’t exactly perfect with the animation, but it’s better than most.

The only thing I absolutely hate in the game so far is the Nomad controls, it feels too sluggish for what it is the primary method of travel. You’d think something with six wheels could go up a little hill easier than it does. If it hits too low of a speed, your six wheel drive mode is just as useless as your boosters. If you want better traction, hit six wheel in reverse up that hill and use boosters when needed. The only time the Nomad feels useful is when you’re going downhill. Even flat terrain with minor obstacles or rocks has moments of weakness.

So far the characters don’t shine too much, they mostly fit stereotypes of their species, with the exception of an Asari who is basically an Alien version of Sera from DragonAge Inquisition without as many annoying characteristics.

Your Krogan is a Krogan, your Turian is a typical Turian. You have mostly Human Crew, and a Salarian pilot who is no Joker.

I’m not saying any of this is bad, as it feels like a Mass Effect game, but its starting over with characters whom I have no connection with. No familiar faces. I played countless hours piloting the Normandy, played three games with mostly the same Crew who almost all lived to the next game and in multiple replays. None of these new characters have that history with my gameplay, so it will take some time to get to know them.

The new species crew member I’ve had for less than an hour. We shall see how this turns out and if anyone will win me over.

I most likely won’t have a good idea of how to rate this game until I’ve had time to play that isn’t between my work schedule. So more to come after a few more evenings and a sleepless weekend of nonstop playtime.

One thing is for certain though, the weapons and research/crafting system makes this the best game so far in this department. Previous weapon systems in the other games feel less personalized, more cookie cutter weapons with definitive upgrades. Being able to research and custom build weapons to my preferences on my build is a nice concept that I feel is well implemented into this games economy and resource gathering capacity.

That’s all for now, time to sleep for the couple hours before I wake myself up for work.

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